Run it Twice

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Run it Twice

Postby Goodfella » Fri Feb 12, 2010 4:58 pm

I've noticed in today's release that PT3 will now recognize 'run it twice' hands on ftp which is great. The last couple months I've had a ton of run it twice hands that PT3 didn't recongnize, will PT3 go back into my database and find all those hands? If not, whats the best way to re-import them so I have view those hands.

Thanks
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Re: Run it Twice

Postby kraada » Fri Feb 12, 2010 5:34 pm

At this point in time the only thing you can do is to go back, purge the sessions from RIT tables, and then reimport them from the original hand histories. We are looking into a more elegant solution but I don't know for certain when it would be available.
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Re: Run it Twice

Postby Goodfella » Fri Feb 12, 2010 5:44 pm

Ok sounds good. Maybe I'll just wait for the elegant solution.
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Re: Run it Twice

Postby tarix » Fri Feb 12, 2010 11:41 pm

This support was a bit of a late entry into the beta, but we knew it absolutely had to get in there. We decided to take the safe route and only import the new hands. After we have tested the ability for the import to correct the old hands then you'll just be able to re-import the old hands without purging.

We actually don't have many of these hands yet. If you could provide a complete session with a few hands that got run twice that would very much appreciated.
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Re: Run it Twice

Postby fmny » Sat Feb 13, 2010 3:02 pm

I didn't know run it twice hands were importing before (incorrectly obviously). In that case I suppose we're better off waiting for a patch that will fix previously imported run it twice hands as it would be terribly difficult for me to go back and find all of those hands to purge and reimport. Purging/reimporting every session played since October 15th is one way but that's a pretty Draconian solution.

I'm really surprised to learn that they were importing as surely it would have better to not import them at all until the software could support them rather than import them improperly with incorrect data and results.
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Re: Run it Twice

Postby tarix » Sun Feb 14, 2010 4:48 am

fmny wrote:I'm really surprised to learn that they were importing as surely it would have better to not import them at all until the software could support them rather than import them improperly with incorrect data and results.


So were we. The number of bug reports we got on this was a number barely above 1.
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Re: Run it Twice

Postby zubs1aa » Sun Feb 14, 2010 8:38 pm

tarix wrote:
fmny wrote:I'm really surprised to learn that they were importing as surely it would have better to not import them at all until the software could support them rather than import them improperly with incorrect data and results.


So were we. The number of bug reports we got on this was a number barely above 1.


Gee who else besides me reported one? ;)

Seriously though, is run it twice supporting Holdem and Omaha? Or just Holdem?
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Re: Run it Twice

Postby tarix » Mon Feb 15, 2010 5:03 am

zubs1aa wrote:Seriously though, is run it twice supporting Holdem and Omaha? Or just Holdem?


Both.
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Re: Run it Twice

Postby zubs1aa » Mon Feb 15, 2010 6:24 am

tarix wrote:
zubs1aa wrote:Seriously though, is run it twice supporting Holdem and Omaha? Or just Holdem?


Both.


Cool. I think I can send a few omaha sessions along with run it twice hands in them.
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Re: Run it Twice

Postby fmny » Sat Feb 20, 2010 2:10 am

Does Beta 7 fix previously imported run it twice hands? If not, what's the difference between beta 6 and beta 7 on that and do we need to purge/reimport those hands imported with beta 6?
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