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How to break up the one solid block HUD

PostPosted: Mon Jun 09, 2008 2:01 am
by 0524432
Can someone make a video or post a walkthrough of how to use the PT3 HUD configuration to break up the one solid block of HUD stats into a style more like the old paHUD where much less cards/players/chips are covered by useless dark area on the tables (especially when playing 12+ tiled tables on 2 monitors)...thanks

Re: How to break up the one solid block HUD

PostPosted: Mon Jun 09, 2008 4:40 am
by WhiteRider
Basics here: PT3 HUD FAQ