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CO Call vs EP-MP Open

PostPosted: Tue Sep 16, 2025 7:30 am
by chairol
(ep_cnt_p_call_vs_epmp_open_in_co / ep_cnt_p_call_opp_vs_epmp_open_in_co) * 100

ep_cnt_p_call_vs_epmp_open_in_co
sum(if[lookup_actions_p.action LIKE 'C%' and cash_hand_player_statistics.position = 1 and ((cash_hand_summary.str_aggressors_p LIKE '82%' and cash_hand_summary.str_actors_p LIKE '20%') or
(cash_hand_summary.str_aggressors_p LIKE '83%' and cash_hand_summary.str_actors_p LIKE '30%') or
(cash_hand_summary.str_aggressors_p LIKE '84%' and cash_hand_summary.str_actors_p LIKE '40%') or (cash_hand_summary.str_aggressors_p LIKE '85%' and cash_hand_summary.str_actors_p LIKE '50%') or (cash_hand_summary.str_aggressors_p LIKE '86%' and cash_hand_summary.str_actors_p LIKE '60%') or (cash_hand_summary.str_aggressors_p LIKE '87%' and cash_hand_summary.str_actors_p LIKE '70%')), 1, 0])

ep_cnt_p_call_opp_vs_epmp_open_in_co

sum(if[cash_hand_player_statistics.flg_p_3bet_opp and cash_hand_player_statistics.position = 1 and not
cash_hand_player_statistics.flg_p_squeeze_opp and ((cash_hand_summary.str_aggressors_p LIKE '82%' and cash_hand_summary.str_actors_p LIKE '2%') or
(cash_hand_summary.str_aggressors_p LIKE '83%' and cash_hand_summary.str_actors_p LIKE '3%') or
(cash_hand_summary.str_aggressors_p LIKE '84%' and cash_hand_summary.str_actors_p LIKE '4%') or (cash_hand_summary.str_aggressors_p LIKE '85%' and cash_hand_summary.str_actors_p LIKE '5%') or (cash_hand_summary.str_aggressors_p LIKE '86%' and cash_hand_summary.str_actors_p LIKE '6%') or (cash_hand_summary.str_aggressors_p LIKE '87%' and cash_hand_summary.str_actors_p LIKE '7%')), 1, 0])

I copied this stat from BU vs EP-MP call, but this same one in CO always gives 0 (doesn't add up in the HUD). Any solution?

Re: CO Call vs EP-MP Open

PostPosted: Tue Sep 16, 2025 12:02 pm
by Flag_Hippo
In the first column you are still testing for the button being the second player to VPIP in the actors strings.

Re: CO Call vs EP-MP Open

PostPosted: Wed Sep 17, 2025 7:06 pm
by chairol
Can you pass me the chain so that CO is the second actor?

Re: CO Call vs EP-MP Open

PostPosted: Thu Sep 18, 2025 5:48 am
by Flag_Hippo
Change all instances of

Code: Select all
0%

to

Code: Select all
1%

This post has more information on how the actors and aggressors strings work.